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KARYN EASTON
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May 15
in Unit 3 Blogs 0 comments tags: Unit 3 Blogs

Summary LO2

Summary of LO2  –

Need a quick summary? Please access the Summary Documents:

Summary LO1          Summary LO2          Summary LO3

 

 

Please find below a summary of LO2.  The full LO2 document can be found here.

 

Reflective Practice

Throughout the MA Fine Art Digital course, I have documented my reflective and evaluative practice in a ‘Deep Reflection’ blogpost. This blogpost captures my process, progress, and the essence of my work.

 

 

Background

Over the past two years, I experimented with various physical, digital, and AI processes. This started with drawing experiments using a ‘Berol’ fine liner pen, evolving into intricate ‘Zentangle’ designs. These hand-drawn images were digitally refined and unexpectedly became integral to my final project.

 

Zentangle Gallery

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Zentangle Tuesday
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Zentangle Tuesday
Zentangle Tuesday
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Zentangle Tuesday
Zentangle Tuesday
Zentangle Tuesday
Zentangle Tuesday
Zentangle Tuesday
Zentangle Tuesday
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Zentangle Tuesday
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Zentangle Tuesday
Zentangle Tuesday
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Umbrella Zentangle
Little Boat Zentangle
Zentangle Tuesday Edited
Zentangle Tuesday Edited
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21 Day Challenge

A Zoom session introduced a 21-day challenge, leading me to explore augmented reality (AR). I learned about AR’s potential to hide multimedia content within physical spaces.  Augmented reality (AR) then became incorporated into my project work and was a very useful addition to my self-published books.

 

 

Turning Point

My Research revealed a general dislike for AI-generated art due to its perceived lack of soul and many ethical concerns surrounding it. Consequently, I decided to avoid using AI for generating art, except when it accelerates processes I can perform manually.

 

 

Mobile Development

Inspired by Alexander Calder’s mobiles, I integrated AR and explored creating a mobile using my Zentangle drawings. Prototypes were developed, revealing challenges in balancing and stringing the mobile.

 

Binary Code Concept

I incorporated binary code spelling ‘Unity in Bits’ into the mobile, symbolising the duality of fragmented society versus unity through ethical algorithms.

 

 

Further Experiments

Prototyping involved finding the right materials. This phase included failed attempts, like 3D printing a robot named Athena, which provided useful insights.

 

 

Augmented Reality Integration

AR was used to reveal hidden voices of artists within the mobile, reflecting on the obscured creators behind the physical art used in the industrialised art machine.

 

 

Exhibition and Final Project

My mobiles were exhibited, affirming my direction. The final project, ‘The Balance of Power – Unity in Bits’, symbolised the societal balance of power and included a companion book with AR features.

 

 

Conclusion

My journey emphasised the ethical implications of AI in art, the importance of physicality in digital art, and the exploration of augmented reality to enrich the viewer’s experience. The project culminated in three 5 minute films, including a film questioning whether to resolve against or evolve with AI technology.  A full list of outcomes can be found in Executive Summary LO1.  For the complete list of processes leading all of the ‘Unit 3 outcomes’, please see the full ‘Unit 3 – LO2 document’.

 

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About the Author: Karyn
Karyn Easton is a lecturer in Art and Design and works as a commercial photographer. She lives in South Devon and is currently studying for an MA in Fine Art Digital.

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